Tuesday, 30 May 2023
New client functionality
- Implemented necessary core handling for TBC functionality on the WotLK client.
- Imported TBC maps and adjusted WotLK maps to match TBC world state (terrain and in-game maps).
- Implemented serverside handling for a lot of the new client functionality, such as: raid-bound item trading, accurately displaying threat numbers, instance save warning, and many more.
- Developed a tool allowing for easy migration of 2.4.3 TBC client data to the 3.3.5 client.
- Migrated all the necessary 2.4.3 TBC client data to the 3.3.5 client (such as spell data, talent data, stat data, etc).
- Fixed inconsistencies with TBC UI in the new client such as player tooltips, UI elements, etc.
- Changed the way power regeneration is represented in the new client (was: continuous regen, is: 2s ticks matching TBC behavior).
General
- Fixes to spell script.
- Implemented spell script.
- Fixed an issue with certain creatures incorrectly having loot.
- Fixed unintentionally dying during .
- Reworked quest.
- Added cosmetic script for Saltheril's Haven party event in Eversong Woods.
- Added cosmetic script for .
- Corrected a number of missing spawns and creature waypoint paths in Silvermoon City, Ghostlands and Eversong Woods.
- Fixes to quest.
- Corrected respawn time for and .
- Fixed Yojamba Isle Zealot cosmetic event.
- Corrected gold drop for creatures in Vanilla based on Classic data.
- Added missing spawnpoints and waypoint paths for creautres in Vanilla.
- Fixed issues with and his quest.
- Fixes to quest.
- Fixed Silithus respawn time.
- Fixed an issue where player wasn't required to kill all to complete .
- Corrected game object respawn time.
- Cosmetic fixes to quest.
- Fixed completion RP event.
- Fixed an issue with AI.
- Added missing texts to , , in Hellfire Peninsula.
- Corrected experience reward from quests based on Classic data.
- Added missing AI.
- Fixed level requirement.
- Fixes to AI.
- Added missing spell script for .
- Fixed cosmetic issues with RP event.
- Added missing RP event for .
- Updated Vanilla treasure chest object spawn points and pooling logic based on Classic data.
- Improvements to creature AI - creatures with AoE spells will no longer use those spells if there is no target in range.
Dungeons
- Blackrock Depths
- Complete rewrite of Blackrock Depths instance script.
- Complete rewrite of Blackrock Depths creature AI and Boss scripts.
- Stratholme
- Complete rewrite of Stratholme instance script.
- Complete rewrite of Stratholme creature AI and Boss scripts.
- Scholomance
- Complete rewrite of Scholomance instance script.
- Complete rewrite of Scholomance creature AI and Boss scripts.
- Sunken Temple
- Complete rewrite of Sunken Temple instance script.
- Complete rewrite of Sunken Temple creature AI and Boss scripts.
- Wailing Caverns
- Complete rewrite of Wailing Caverns instance script.
- Fixes and general improvements to Naralex event.
Classes
- Fixed Taunt effects being incorrectly immuned while target is affected by .
- Fixed being in the wrong DR category.
- Fixed being in the wrong DR category.
- Fixed effect incorrectly generating threat after recent changes.
Warlock
Druid
Hunter
Shaman
Arena
- Adjusted some Arena maps to improve issues with getting stuck on steep edges on the new client (for example tomb area on Ruins of Lordaeron).
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