Tuesday, 30 May 2023
New client functionality
  • Implemented necessary core handling for TBC functionality on the WotLK client.
  • Imported TBC maps and adjusted WotLK maps to match TBC world state (terrain and in-game maps).
  • Implemented serverside handling for a lot of the new client functionality, such as: raid-bound item trading, accurately displaying threat numbers, instance save warning, and many more.
  • Developed a tool allowing for easy migration of 2.4.3 TBC client data to the 3.3.5 client.
  • Migrated all the necessary 2.4.3 TBC client data to the 3.3.5 client (such as spell data, talent data, stat data, etc).
  • Fixed inconsistencies with TBC UI in the new client such as player tooltips, UI elements, etc.
  • Changed the way power regeneration is represented in the new client (was: continuous regen, is: 2s ticks matching TBC behavior).
General
  • Fixes to spell script.
  • Implemented spell script.
  • Fixed an issue with certain creatures incorrectly having loot.
  • Fixed unintentionally dying during .
  • Reworked quest.
  • Added cosmetic script for Saltheril's Haven party event in Eversong Woods.
  • Added cosmetic script for .
  • Corrected a number of missing spawns and creature waypoint paths in Silvermoon City, Ghostlands and Eversong Woods.
  • Fixes to quest.
  • Corrected respawn time for and .
  • Fixed Yojamba Isle Zealot cosmetic event.
  • Corrected gold drop for creatures in Vanilla based on Classic data.
  • Added missing spawnpoints and waypoint paths for creautres in Vanilla.
  • Fixed issues with and his quest.
  • Fixes to quest.
  • Fixed Silithus respawn time.
  • Fixed an issue where player wasn't required to kill all to complete .
  • Corrected game object respawn time.
  • Cosmetic fixes to quest.
  • Fixed completion RP event.
  • Fixed an issue with AI.
  • Added missing texts to , , in Hellfire Peninsula.
  • Corrected experience reward from quests based on Classic data.
  • Added missing AI.
  • Fixed level requirement.
  • Fixes to AI.
  • Added missing spell script for .
  • Fixed cosmetic issues with RP event.
  • Added missing RP event for .
  • Updated Vanilla treasure chest object spawn points and pooling logic based on Classic data.
  • Improvements to creature AI - creatures with AoE spells will no longer use those spells if there is no target in range.
Dungeons
  • Blackrock Depths
    • Complete rewrite of Blackrock Depths instance script.
    • Complete rewrite of Blackrock Depths creature AI and Boss scripts.
  • Stratholme
    • Complete rewrite of Stratholme instance script.
    • Complete rewrite of Stratholme creature AI and Boss scripts.
  • Scholomance
    • Complete rewrite of Scholomance instance script.
    • Complete rewrite of Scholomance creature AI and Boss scripts.
  • Sunken Temple
    • Complete rewrite of Sunken Temple instance script.
    • Complete rewrite of Sunken Temple creature AI and Boss scripts.
  • Wailing Caverns
    • Complete rewrite of Wailing Caverns instance script.
    • Fixes and general improvements to Naralex event.
Classes
    Warlock
    • Fixed Taunt effects being incorrectly immuned while target is affected by .
    Druid
    • Fixed being in the wrong DR category.
    Hunter
    • Fixed being in the wrong DR category.
    Shaman
    • Fixed effect incorrectly generating threat after recent changes.
Arena
  • Adjusted some Arena maps to improve issues with getting stuck on steep edges on the new client (for example tomb area on Ruins of Lordaeron).
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