Wednesday, 27 September 2023
- Implemented Racial Ability Choice
- Implemented suppport for Enchanting Vellums (Vellums are available at Enchanting Supplies vendors
- Implemented a 20% increased experience from kills and 5% increased damage done buff for toggling PvP mode in the open world
- Misc fixes to creature chase movement
- Misc fixes related to cross-faction play
- Fixed the level of pets summoned by creatures
- Creatures that run away in fear on low health will now finish their cast before running away
- Fixed an issue where players would fly to their corpse after instantly pressing Release Spirit after dying while feared in Battlegrounds
- Fixed spell queued spells being permanently highlighted if spammed too hard while casting
- Fixed an issue where some stealthed creatures would keep players in combat for a long time after evading
- Fixed an issue where creatures that have were entering stealth too early when evading
- Fixed creature pets not being able to players
- Fixed swapping talents with dual spec not restoring action bars
- Fixed bonus health being removed after the effect expires incorrectly
- Fixed PvP mode being disabled automatically when player relogs
- Fixed an issue where player pets wouldn't correctly move to the last "Stay" position after a /petpassive command is issued
- Fixed incorrectly being able to backfire
World and Quests
- Corrected race requirements, gossip options, objective and completion texts for many quests.
- Fixed not being usable on giants shrunk by
- Corrected behavior during
- Misc fixes to
- Updated creature loot tables in the Vanilla world based on more recent CLassic data
- Updated spawn points and pooling logic of ores, herbs, chests and fishing schools in the Vanilla world
- Corrected multiple spawns and patrols in Vanilla and TBC
- Misc fixes to event
- Fixed not increasing bleed damage after recent changes.
- Fixed not being affected by
- Fixed chaining to targets behind the Hunter
- Fixed being usable while pet is dismissed and not dead
- Fixed ranged attack power bonus stacks being reset if another Hunter refreshes the spell.
- Fixed untalented overriding
- Fixed buff staying after the 3 attacks when used on a Hunter Pet
- Fixed not working correctly while player is under a sanctuary effect
- Fixed affecting the newly summoned pet.
- Fixed not being active while Warrior is not in combat and affected by
- Fixed not being able to proc from killing blows done by
- Fixed pet doing too much damage after recent changes
Vanilla Dungeons and Raids
- Misc fixes to creatures AI in Vanilla dungeons.
- Complete rewrite of Dire Maul instance script.
- Complete rewrite of Dire Maul creature AI and boss scripts.
- Naxxramas is now functional and ready for testing.
- Hellfire Peninsula
- Fixed a rare case where would not be credited correctly
- Shattered Halls
- Fixed an issue where would stop fighting with eachother